Good job PPSKI
So we're still unsure on Ciel Akkahn
My best guess: Silicon
]]>So we're still unsure on Ciel Akkahn
General Proteksinfult - is this one getting cut off in game?
Yup, it's getting cut off.
Time to play some more and dredge up the last two names...
]]>Anne Kee - Any Key
General Proteksinfult - General protection fault
Sigmund A Sinfalt - Segmentation fault
You can't tell lowercase l's from capital i's with this font. So AI is in lowercase.
]]>Al Thalon
Anne Kee
Ciel Akkahn
General Proteksinfult - is this one getting cut off in game? :o
Sigmund A Sinfalt
And there are two names yet missing from that list (there are 55 in total, not 255; I'm not that creative).
I couldn't resist doing punny bot names. I had fun coming up with them. I'm glad you're enjoying guessing them.
Auto AI difficulty is great fun, I would love to know how this works. (Is there a finite limit to their 'skill' or do they use more processor to give them a better situational awareness/heuristic evaluation, and so their skill is limited by your system?). Very impressive regardless of how it's done.
There is a finite limit to their skill. Each bot has a skill value 0-1, which effects their aim accuracy, their dodge accuracy, their aggressiveness, their persistence, their reaction time, and what tactics they employ, and how much of a disruptive effect taking damage has on their performance (and maybe other parameters that I have forgotten). Their skill value is determined dynamically, from a max value that is either fixed (set skill level) or based on scores (in auto mode), and is then adjusted down based on their "fear" from being outnumbered, damaged, or under fire. They consume roughly the same CPU time regardless of skill. At lower skill there are some tactical functions which are skipped, but this accounts for a fairly small percentage of the AI routines.
]]>Auto AI difficulty is great fun, I would love to know how this works. (Is there a finite limit to their 'skill' or do they use more processor to give them a better situational awareness/heuristic evaluation, and so their skill is limited by your system?). Very impressive regardless of how it's done.
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