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So I set the fire missiles to my stick and to the delete key since it was set to mouse axis. It now stops firing.
Good to go now.
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Do you have any kind of controller software running in the background like JoyToKey?
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I have nothing in the background running
Last edited by CDN_Merlin (2014-01-01 21:25:15)
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Mouse axis? Very weird, but that explains it. I guess I had better check that default config file!
BTW you can un-map a command by re-mapping it and pressing Escape when prompted for a key.
edit: Huh. Default config file looks correct, so I'm not sure how that happened.
Last edited by Scott (2014-01-01 21:23:02)
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Yes, I was able to unbind it hitting ESC. Thanks I hadn't thought of that.
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Mouse axis? Very weird, but that explains it. I guess I had better check that default config file!
[...]
edit: Huh. Default config file looks correct, so I'm not sure how that happened.
The mouse axis gets accidentally mapped to some action quite easily (and often): whenever you try to map some key to an action and move the mouse a tiny bit, it grabs the corresponding mouse axis.
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Ah yes, there is that! I was meaning to increase the threshold for detection of mouse axis binding so that one has to move the mouse farther in order to trigger that. I can't remember if I actually did that or not.
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