Talon Game

Refractory Studios

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#1 2013-12-11 19:44:04

{NW}Slovek
Rookie Member
Registered: 2013-12-06
Posts: 18

How difficult would it be to implement an in-game ranking?

To track wins/losses etc. I know it's usually seen as e-peen measuring stick, but it would still be neat to see progression.


Roncli: "Step back."
Me: "Uh... ok."
Roncli destroys his keyboard.

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#2 2013-12-11 19:50:17

VEX-Ben
Beta Tester
From: Germany, Aachen
Registered: 2013-09-28
Posts: 83

Re: How difficult would it be to implement an in-game ranking?

You know F3 ? ;-)

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#3 2013-12-11 19:51:28

{NW}Slovek
Rookie Member
Registered: 2013-12-06
Posts: 18

Re: How difficult would it be to implement an in-game ranking?

So many wise-guys. lol


Roncli: "Step back."
Me: "Uh... ok."
Roncli destroys his keyboard.

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#4 2013-12-12 00:21:14

Do_Checkor
Beta Tester
From: Germany
Registered: 2013-09-27
Posts: 156
Website

Re: How difficult would it be to implement an in-game ranking?

We are the Germans. You will be smart assed. Resistance is futile. ;-p

No really: Sorry but we don't really know what's been added to the Demo. Also: Some of us have seen ~20 different versions yet.

The stats can also be seen in the launcher --> Statistics.

But you appear to be referring to a stats tracker server kind of thing like on PXO for D3 back in the days?

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